Distribution Centres / Goods truck stop
Distribution Centres / Goods truck stop
This mod contains a set of warehouses – Available from 1970
They can be found as truck stops in the mad hatter category
There are 5 colour schemes
Branding for 10 companies
The warehouse has the option to have the depot turned on / off and assets turned on / off
So the building can be placed either as a depot or as an asset.
As a depot, the warehouse has 19 terminals, each terminal can handle 200-ish goods.
2022 – 05 – 13 update
On request there is also a setting for capacity, this offers 3 options
Standard – 200 goods per terminal
High – 400 goods per terminal
Huge – 1000 goods per terminal
Notes:
Screenshot 4 shows the ideal road layout for connections. This might not be your ideal layout but for this mod its the one that works best.
Screenshot 5 shows where to find the mod
There is something slightly weird happening with collision detection and the front building/car park.
This is being looked at.
READ THIS BIT
There is an issue where sometimes due to where the next connection is the trucks will come out of the wrong entrance
This is a pain because the trucks will travel the wrong way down the street, reversing them then makes them travel the wrong way up the street. To stop them from doing that, put a waypoint just outside the warehouse.
The reason this is happening is because of how I’ve wired up the paths. It turns out that vehicles will turn ‘REALLY’ sharp corners if tpf think it’s quicker to go a different way. To fix it, I will have to redo the paths out of the warehouse that the vehicles follow.