Animated Moveable Bridges
Animated Moveable Bridges
How about time for some action with Animated Moveable Bridges Pack BETA
Realized as a depot with invisible connections. Incoming trains trigger the animation to connect rail also visibly.
In reality, it might work a bit differently, but that is what the game rules allow (that I know of). Who cares. It’s fun!
The first models are made out of vanilla pieces, fit well to a suspension bridge, and are for testing the timing. The second model is inspired by Kattwykbrücke, Hamburg.
IT COMES WITH:
Bridges with animations. Functional.
3x bascule bridges
4x vertical-lift-bridges (2x ritknat bridges and 1x recoloring by themeatballhero. ty)
1x retractable(/thrust) bridge
1x swing bridge
testing “SciFi Holographic”-bridge^^ (in progress)
FEATURES:
animations and signals with warning lights
different types and lengths (several more types will follow *folding bridges..)
unlike reality: electrified (optional)
UPDATE! Speed limits can now be set
available from 1900
collision off
category rail > buildings > “track construction” (and in “depots”…)
KNOWN ISSUES
when trains follow too short < 10s animation might flip… and best is to place it not too close to stations or signals
catenary (visible) is not in there yet…
“Minor” optical disadvantages
There won’t be a road version of this (with this technology) because only player vehicles and no ai-cars are detected by depots!
Do you have any tips or found any bugs? Feel free to give me some feedback. Constructive criticism is welcome; swearing will be deleted.